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Unity3D 错误nativeVideoFrameCallback的解决方法(unity系统错误)

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Unity3D在打包安卓应用的时候,一打开游戏就闪退,接入LogCat之后发现有如下的Log:

- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeVideoFrameCallback:VILII- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSoftInputClosed:V- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetTouchDeltaY:VF- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetInputString:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetInputCanceled:VZ- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetExtras:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetDefaultDisplay:VI- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeResume:V- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeResize:VIIII- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeRequestedAA:I- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeRequestedbitDisplayBuffer:Z- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeRender:Z- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeRecreateGfxState:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativePause:Z- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeKeysPressed:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeInjectEvent:ZL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeInitWWW:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeFocusChanged:VZ- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeFile:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeDone:V- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeActivityIndicatorStyle:I- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.initJni:VL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.UnitySendMessage:VLLL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetLocationStatus:VI- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeSetLocation:VFFFFDF- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeForwardEventsToDalvik:VZ- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/UnityPlayer;.nativeDeviceOrientation:VI- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lorg/fmod/FMODAudioDevice;.fmodUnblockStreaming:I- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lorg/fmod/FMODAudioDevice;.fmodProcess:IL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lorg/fmod/FMODAudioDevice;.fmodInitJni:I- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lorg/fmod/FMODAudioDevice;.fmodGetInfo:II- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lorg/fmod/FMODAudioDevice;.fmodBlockStreaming:I- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lorg/fmod/FMODAudioDevice;.fmodProcessMicData:ILI- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/ReflectionHelper;.nativeProxyInvoke:LILL- ::.: DEBUG/dalvikvm(): Unregistering JNI method Lcom/unity3d/player/ReflectionHelper;.nativeProxyFinalize:VI- ::.: INFO/Process(): Sending signal. PID: SIG: 9

Unity3D 错误nativeVideoFrameCallback的解决方法(unity系统错误)

- ::.: INFO/ActivityManager(): Process xxxxxxxxx (pid ) has died.

出错原因:

unity PlayerSetting设置的屏幕方向和Manifest里面设置的屏幕方向不一致。

解决方法:

将PlayerSetting屏幕方向和Manifest里的屏幕设置方向设置相同。

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